Wednesday, July 11, 2012

The (Endless) Circle of Shounen

The long-running anime Bleach recently ended, after 366 episodes. The long-running manga Naruto is rumored to be ending soon, and the anime should follow after it exhausts the source material. Among the numerous fans of these series, there is much wailing and gnashing of teeth. But in my neck of the woods… there is much rejoicing. I have only one question about the demise of these shows: what took you so long? And when will One Piece, Sket Dance, Toriko, Fairy Tail, and the rest exit stage right as well?

Of all the tropes in anime, I detest the endless shounen shows the most. They are, simply put, repetitious and boring, because they all follow the same basic pattern, which I call the (Endless) Circle of Shounen:

  1. Plucky youth discovers he has some special ability.
  2. Plucky youth meets some supporting characters.
  3. Plucky youth goes out to battle and defeat the Bad Guy.
  4. Plucky youth strengthens his power(s).
  5. Plucky youth discovers there’s Another Bad Guy (the Next Boss) above the last one.
Repeat steps 2-5 until nausea sets in.

This cycle is nothing new. In fact, I encountered it back in the Dark Ages when I first read EE “Doc” Smith’s legendary (as in legendarily bad) science-fiction series Lensman, which dates from the sci-fi pulp magazines of the 1930’s. In each volume of Lensman, our noble hero encounters and defeats dastardly villains from outer space in the name of Truth, Justice, and… oops, wrong series… in the name of interplanetary harmony. But at the start of the next volume, more powerful and dastardly villains appear to upset the apple cart, and the plot starts all over again. “Meet the new boss… same as the old boss.”

More recently, I saw this in the manga of Kekkaishi. I have a soft spot for the anime series, because it was one of the first long shows I edited from start to finish. However, as I’ve continued reading the manga (the anime ends at volume 13 of 37), the repetitive, cyclical structure has become very apparent and extremely dull.  Our teenage hero defeats a villain, powers up, and promptly runs into the villain behind the previous villain. All of the original charm of the series – the comedy, the quirky character traits, the fledgling romance – is lost in the endless action of the endless Circle of Shounen.

Now, I understand why shounen manga authors repeat the same basic plot. It’s very difficult to create a linear narrative extending over dozens or hundreds of episodes. The great geniuses of 19th century literature, like Dickens, Tolstoy, and Hugo, could extend a plot over hundreds or even a thousand pages, but that would only fill fifty or sixty episodes. The mangaka or screenwriter has to fill in a far longer canvas with some degree of continuity. In that context, step and repeat makes a lot of sense.

Further, long-running shounen series, in both manga and anime form, convey great economic benefits on the creators – not just guaranteed income, but tie-ins from merchandise, movies, DVD and BluRay releases, foreign licensing, etc – not to mention doujinshi. In industries fraught with uncertainty and badly impacted by the recession and digital media, long-running shounen series provide an annuity income stream and some precious security. It’s only human to pursue these goals.

Nonetheless, these shows are a blight on the anime scene, sucking up dollars and creative oxygen that might go into more imaginative shows, and contributing to the descent of anime into repetitive trash. I treasure the one season of Usagi Drop or UN-GO or Tsuritama, or the intermittent seasons of Natsume Yuujinchou, more than the whole corpus of Naruto and Shippuuden.  There’s more wit in the thirteen episodes of Fireball or Fireball Charming or Yondemasu Azazel-san than the six hundred plus episodes of One Piece.

So, otaku of the world, unite! You have nothing to lose but your mental chains. Support term limits for manga and anime series. Dump those shounen shows, and the moe-blob shows, and the rest of the repetitive dreck you’ve been watching, and demand something better, something creative, something original. Your mind will thank you, at least eventually.



Thursday, July 5, 2012

A Delicate Subject

This blog is about the rise of fansubbed hentai anime. H-animes are a somewhat delicate subject in the fansub community; hence, the title of this essay.

Five years ago, fansubbed hentai anime was comparatively rare. There were no groups really dedicated to the idea. Some fansub groups had an h-anime "division" which produced the occasional episode. Lunar did a few; Shinsen did the first two episodes of Kage (Shadow) and then abandoned the project. Almost all h-animes on the Interweb were rips of shows that had been licensed in the US and released, with subtitles and/or dubs, on R1 DVDs. For one thing, only the R1 DVDs were uncensored. All Japanese DVDs were and still are censored, with pixellation over the really "naughty bits."

However, since the middle of 2009, this trend has been dramatically reversed. Based on an admittedly unscientific survey, it appears that in the last three years, fansubs of unlicensed shows have outnumbered rips of licensed shows by more than five to one. There are groups dedicated just to fansubbing unlicensed h-anime, such as Erobeat, SubDESU-H, PixieS, and Fakku. What has changed?

One thing that has not changed, at least not for the better, is the "quality" of the shows. Current hentai shows are cheap and essentially plotless, a concatenation of sex scenes with minimal connective tissue. Gone are the romantic comedies with a final sex scene, such as Canvas, Yesterday Once More, or First Love, or the intense action and terrific artwork of Kage. (Actually, what was classified as 18-restricted in the 1990s is far less explicit than modern "mainstream" anime like Yosuga no Sora or Aki Sora.) In fact, fansubbing modern hentai is not really necessary. The dialog is, to put it mildly, beside the point. So what is driving the boom in fansubbed h-anime?

One possible answer is the rise of file-sharing sites, particularly sites that compensated content uploaders for downloads, like FileServe. Erobeat was the first group to realize the potential. The major bottleneck in fansubbed hentai was not lack of demand - the fansubbing audience being mostly otaku males - but lack of translators. Most fansub translators looked down on hentai and refused to work on it. (So did many timers, editors, and encoders, for that matter.) Erobeat use the money raised from file-sharing sites to pay for DVDs and translations. This in turn generated more content, which generated more money, which paid for more DVDs and translations - a virtuous circle. Erobeat used the file-sharing sites strictly to pay for expenses. Once a show had paid off its costs, it was released as a torrent instead. Erobeat dealt with the (lack of) quality in modern shows by focusing mostly on the back catalog, providing, for example, the first accurate translation of 1987's ecchi classic Junk Boy.

Other groups, notably SubDESU-H, picked up the model and ran with it. These groups used a variety of raws as sources, not just DVDs, which allowed them to work on even more shows, and more recent ones, driving up volume and the revenue stream from file-sharing sites. The MegaUpload shutdown interrupted the picture briefly, but new sites have arisen to fill the gap, and the flood of animated, subtitled porn continues unabated.

From a technical point of view, fansubbing h-anime is easier than mainstream shows. The most difficult part is finding staff, particularly translators. Once a translation is available, the rest is straightforward. The scripts tend to be short, with long sequences of just heavy breathing and sound effects. That simplifies timing. The dialog is cliched, mostly verbalized monologues of the action on the screen. Editing is reduced to finding different phrasing for reactions and body parts, to vary the monotony. There's no typesetting, beyond the title and the choice of a font style. So it's step 1: find a raw; step 2: create a simple script; and step 3: profit.

Exceptions exist, of course. Kage had a dense plot that required careful translation and editing, as well as beautiful visuals that needed first-class encoding. The great Tezuka Osamu's ventures into h-anime (Cleopatra and Sen'ya Ichiya Monogatari) haven't received the translations they deserve, although excellent encodes are available. But today's h-animes are interchangeable and disposable.

As with mainstream anime, h-anime has its orphans. Some of these are shows that were only partially licensed in the US, such as Beast City, Kiniraru Kimochi, Lunatic Night, and The Last Kunoichi.  All of them are missing the concluding episode. Izumo and Kodomo no Jikan (the h-animes, not the TV shows) are fansubs, but they too were abandoned one episode short of completion. There are undoubtedly others.

So here's another example of the technology and finances of the Interwebs interacting with the fansub community to alter what shows are subtitled and how. Whether you think the alteration is good or bad is up to you. Technology has no inherent intent; how it's used by people provides that.

Sunday, July 1, 2012

Summer's Here, and the Time is Ripe...

...for a quick summary of the spring season. As usual, I'll discuss my top picks, and then the rest of the shows I watched.

My personal top five, in alphabetical order:
  • Acchi Kocchi. What seemed like a typical moe-blob show evolved into a charming and sly slice-of-life comedy. The characters were interesting, and the gags ranged from good to great. Yes, it helped that Tsumiki seemed to be some sort of cat, but it was really the interaction among the five leads that made the show shine.  There was even some character progression, if nothing conclusive.
  • Haiyore Nyarlko-san. The subversive comedy of the season, if not quite as anarchic as Yondemasu Azazel-san. Chock-a-block with parodies, references, political satire, and shattered fourth walls, Nyarlko-san was far better than the Flash-based shorts that preceded it. The show never took itself seriously, which allowed for absurd plots to climax in even more absurd denouements. (The summary for several episodes was, "What a terrible punch line.")
  • Nazo no Kanojo X. Like most viewers, I'm still put off by the drool ick-factor, but that aside, Nazo was a charming and honest exploration of the head-heart (or hormone-emotion) conflicts of teenage romance. If the hero, Tsubaki, was a bit generic, the heroine, Urabe, was an original creation, brilliantly voiced by a new seiryuu. I wish we could see how this all turns out.
  • Polar Bear Cafe. This droll, slow-paced comedy seems to be an acquired taste, but it suits me fine. Polar Bear's constant trolling; Panda-kun's childisth narcissism; Penguin-san's romantic anguish; and the general absurdity of animals and humans interacting naturally while still remaining true to their natures; all tickle my funny-bone. The last couple of episodes have been unexpectedly "sincere" without becoming maudlin.
  • Tsuritama. Probably my favorite. A show that began as character-driven and transitioned to plot-driven without missing a beat. All of the characters change and grow - and grow closer - while pursuing that least-interesting of sports (fishing) and a Macguffin of a fish that legend says they must catch. The interactions among Yuki, Haru, Akira, Natsuki (and Tapioca the duck) drive the show and shape the plot as well. Tsuritama was visually innovative and a pleasure to watch. Unfortunately, it truly wrapped up conclusively, so no second season or OVAs seem possible.
The others that I watched or am watching:
  • Accel World. I really have trouble with the lead character being drawn as a dumpy chibi. It makes his friendships with Snow Black and the others seem unrealistic. Or will we discover that the "real world," as the hero sees it, is also a virtual reality of some kind? In any case, I find Accel only intermittenly interesting, as the VR trope has been done to death.
  • Ginga e Kickoff. I started watching this because of Guardian Enzo's recommendation, and I'm still watching it, despite my distaste for both shounen and sports anime. It's not sophisticated, or brilliantly animated, or all that original. However, it has sincerity and enthusiasm going for it, as well as likeable characters and realistic situations.
  • Hyouka. Or, the mystery of "Much Ado About Nothing." I was okay with the show's trivial mysteries when they only lasted an episode, but the current four-episode arc is trying my patience. It is totally dependent on what Roger Ebert calls the Idiot Plot device: if they ask the screenwriter what she intended, the show is over in 30 seconds. But meanwhile, it's beautiful eye candy and interesting on occasion.
  • Kimi to Boku 2. If you enjoyed season one, you liked this; and if you didn't, you didn't. I did, although the show is sometimes so laid back as to be soporific.
  • Kore wa Zombie 2. The same comments apply to this sequel. If it was no better than season one, it was no worse, either.
  • Kuroko no Basketo. This started out well, with an interesting premise and set of characters, but now it is caught up in the Endless Cycle of Shounen: in each show, the basketball team must draw a new rabbit out of the hat to confront the Next Boss. I'd like to see more character development, particularly of Kuroko, who remains a cipher.
  • Lupin III: The Woman Called Mine Fujiko. Stylish, sexy, and totally over the top. The author's fetishes are on full display in this series, but to me, that just added to the interest. I particularly liked the dark side that Lupin and the other characters displayed. This wasn't the G-rated Lupin of the later TV series and specials: Lupin wanted into Fujiko's shorts, and Zenegata actually got there.  The animation style was different, gritty, and well-suited to the material.
  • Medaka Box. There are better shows about high-school student councils. Much better shows.
  • Mouretsu Pirates. This show seemed thematically conflicted. On one hand, it was about cute high-school girls doing cute things. On the other hand, it was about galactic conflict. On one hand, there was lots of slice-of-life comedy. On the other hand, ships got blown up and people killed. The show never really came to grips with the life-and-death nature of piracy and treated it, until the last few episodes, as a form of cosplay. Still, the heroine was plucky and likable, the supporting characters interesting, and the animation good.
  • Sakamichi no Apollon. I'd like to add to the near-universal chorus of praise this series received, but I felt it fell apart at the end. Probably there was too much material for a 12-episode show, but the breaks in continuity, and the deus-ex-machina events, of the last few episodes were very annoying. Kudos, though, for the music, the animation, and the direction; it was fun spending time with these characters.
  • Tasogare Otome. This just couldn't hold my interest after the first couple of episodes.
I dropped Folkstales from Japan, Hiiro no Kakera, Natsuiro Kiseki, Saki Achiga-hen, Sankarea, and Zetman. I never started Aquarion Evol, Eureka 7 AO, Jormugand, Phi Brain S2, Queen's Blade Rebellion, Sengoku Collection, or Shining Hearts. Your mileage may vary.

Among the short series, I continue to like Poyopoyo best. Yurumates 3D was okay (although not as good as the OVAs), but Recorder to Randoseru fell back too often on the "he's a child molester" joke.

Monday, June 4, 2012

Wish List

I have a modest list of projects that require skills I don't have. Here's the list, with status (I have removed the completed items):
  • Urusei Yatsura special: typesetting. This special, released by ARR, needs an overhaul for timing and editing. Even the "fixed" version on BakaBT is terrible. The retiming editing, and translation check are done, but there are now 22 signs of considerable complexity needing work. Status: in QC. I typeset what I could and used \an8 for the rest.
  • Sotsugyousei: translation. This three-part OVA from ARR also has garbled subtitles. Status: first two episodes done.
  • Harukanaru Toki no Nake de 2: translation. This three-part OVA is available with a German dub and subs, but the subs are much shorter than either the Japanese or German dialog. I'd also like to find an R2J source, as the PAL transcoding introduces serious artifacts. Status: in QC; using the German DVD source.
  • Harukanaru Toki no Nake de specials: translation. Two specials from the original series have not been translated. One is a recap, the other has new content.
  • Nagasarete Airantou BD: timing. This early release from Polished preserves all the timing and editing defects of the original Ayako subtitles. The series is 26 episodes, so it needs a proficient and efficient timer. Status: first 3 episodes done; stalled.
  • Gosenzosama Banbanzai movie (aka Moroko): timing. This summary of the six-part OVA can be translated by reference to the OVA once it's been timed.
 So if you would like to help with any of these projects, drop me a line.

[Updated 27-Jan-2013]

    Wednesday, May 16, 2012

    Signs and Portents

    Another piece of the fansubbing process where I've occasionally dabbled is typesetting. Typesetting consists of two rather separate activities:
    • Styling: selecting and apply fonts, colors, spacing, and effects to dialog.
    • Typesetting proper: selecting and applying, fonts, colors, and effects to signs.
    Let's look at each of those in turn.

    Styling

    At its core, styling is about font selection, and then about font size, effects, and spacing. I rarely do this on my own, as I don't have much feeling for typefaces; if left to me, every drama would be set in Corbel, and every comedy in DomCasualD. Fortunately, other team members with good typographic sensibilities make these decisions.

    Font coloring can vary, but most dialog is set in white, with a black outline. Sometimes other outline colors are used, particularly in comedies, but white with a black outline is the least distracting.

    The basic font style may have variations to represent different dialog modalities. For example, if the dialog represents thought, the subtitle may be set in italics. If the dialog is a flashback or overlaps another speaker, the subtitle may have a different outline color. It's easy to take this too far and end up with absurdities like different outline colors for each character. (In EPIC's version of Harukanaru Toki 3: Endless Destiny, the outline matched the character's hair color.) Personally, I prefer to keep the number of styles to a minimum: main and overlap, with a third for thought if the translator really insists.

    The transition from 4:3 aspect ratios to 16:9 aspect ratios has affected spacing, particularly padding. When the typical anime was only 640 pixels across, it didn't really matter if the subtitle came fairly close to the left and right edges; the eye could encompass the line without moving. Further, horizontal space was at a premium, so wide left and right margins tended to create 3-line subtitles, a definite no-no. With 853 pixels across on SD, and 1280 on HD, there's more room for the subtitles and less pressure on the margins. Lines that come close to the margins require eye movement, particularly in HD, so wider margins are preferred. A 640x480 anime typically had 10 pixel margins. Today's 16:9 episodes have 60 pixel margins, or even wider.  Likewise, subtitles have been moved away from the bottom of the screen, with the original 10 pixel padding mask extended to 30 or 35 pixels.

    Once the stylist has selected the dialog styles, the application of the styles is fairly mechanical and easily done during the editing process. The editor has to look out for a few potential issues:
    • Special characters. The selected font may not support em-dash (long dash), accented characters, or foreign characters. Em-dash can be emulated by {\fscx200}-{\r}, but other unsupported special characters must be replaced by their standard English counterparts.
    • Italics. Some fonts have true italics and don't require special treatment. When fonts lack true italics, italics are emulated by sloping the font to the right. This creates compression of any space that follows an italicized word, so that the italicized word appears to run into the next word. The fix is to elongate the space following the end of italics, e.g., {\i1}italics{\i0\fscx130} {\r)normal-text. (The scale factor may need to be 140 or 150, depending on the font.)
    • Sign clash. Dialog may clash with signs or with those scrolling messages that seem so prevalent in TV episodes these days. The dialog may need to be moved up or down with {\pos(x,y)} or moved to the top of the screen with {\an8}.
    Typesetting

    The minimal goal of typesetting is to put the translation of important signs somewhere on the screen; the maximal goal is to make the translated sign appear to be part of the original drawing. Yawara is an example of the minimal approach. Signs translations are placed at the top of the screen. No effort is made to integrate the English text with the picture on the screen.

    More elaborate typesetting effects can be achieved with the SSA/ASS typesetting markups. These range from simple font selection and scaling to elaborate animations that will move, transform, or clip subtitles through multiple frames. Because SSA markups are embedded in the script, this is the only form of typesetting compatible with softsubs, and experts can achieve quite remarkable effects, albeit with great effort. For example, the comic book dialog in at the end of C1's Nodame Cantabile episode 23 is done entirely with SSA markups; the signs script is three times longer than the dialog script. One sign in FFFpeep's Nekogami Yaoyozuru has more than 300 lines, each covering one frame.

    The most elaborate typesetting is done with photographic manipulation programs, like Adobe Photoshop, or special effects programs, like Adobe AfterEffects (AFX). These programs can create typesetting that is truly indistinguishable from the original. However, they have to be encoded into the video, which complicates and lengthens the subtitling process. Because most groups set speed as an overriding priority, AFX typesetting is declining.

    As with styling, I prefer to leave typesetting to team members with greater experience and proficiency, but I have done a few shows myself, including the Orphan Fansub version of Hand Maid May and the Frostii episodes of Gosenzosama Barbanzai. For me, font selection remains the greatest challenge; figuring out which typesetting tags to employ to get a specific effect is actually a lot of fun.

    The best way to learn typesetting is to try it. Take a script with interesting softsubbed signs, load it into Aegisub, and see what the typesetting tags are doing. By varying tag parameters, or removing tags entirely, you can get a good sense of what's happening. Then take an episode and try doing the signs yourself. You'll fall off the bike a few times, but eventually, you'll get the hang of it. And if all else fails, there's always the Yawara model:

        {\an8}Sign: what the sign says

    Have fun!

    Monday, May 14, 2012

    It's All in the Timing

    I'm not a timer, and I don't play one on TV, but in the course of doing editing and QC, I've picked up the basics of this deceptively simple and absolutely necessary part of the fansubbing process. As a result, I've become quite sensitive to bad timing and find myself correcting script timing more often than I would like.

    Timing is the process of fitting subtitles to the spoken dialog. Subtitles should appear when a line begins and disappear when a line ends, more or less. (It's a bit more complicated than that.) Really good timers can time a script almost as fast as they can listen to it. For me, the process takes hours, and by the time I'm done, my wrists are really hurting from all the mouse clicks - a sure sign that I'm not doing it correctly.

    When I started fansubbing back in 2006, the group I first joined believed in precise timing. Lines appeared precisely when speech began and disappeared precisely when speech ended. This didn't bother me, because I'm a fast reader, but after I started working with other teams, I learned that almost everyone added padding before (lead-in) and after (lead-out) lines, to allow more reading time. In addition, they added additional padding between adjacent lines (joining) so that lines didn't disappear and appear quickly, an annoying visual pattern called flashing. Finally, every group tried to make sure that lines didn't spill over a scene boundary change unnecessarily (scene bleed) or start just after, or end just before, a scene boundary (reverse scene bleed).

    Thus, a timer's style can be defined by a relatively small number of parameters:
    1. How many frames of lead-in?
    2. How many frames of lead-out?
    3. How many frames allowed between lines for joining?
    4. How many frames should be added to pad to a scene boundary?
    5. What are the rules on scene bleeds?
    1-4 are strictly numeric and can be applied by rote; in fact, Aegisub - the most popular subtitling program - has a tool that will apply these parameters to a precisely timed script.

    The only "controversy," and it's a rather mild one, is around the rules for scene bleeds. Clearly, if a line continues on for a substantial amount of time beyond a scene change, the subtitle has to remain on the screen. On the other hand, if the continuation is just an extension of the last syllable of the line, the subtitle should be cut off at the scene change. But what if there's a whole word, or even just a whole syllable, beyond the scene change? Opinions differ.

    My "style" as a timer can be summed up as follows:
    1. Five frames for lead-in (200ms). Most timers use 200-300ms.
    2. Seven or eight frames for lead-out (300ms). Most timers use 300-500ms.
    3. Join if gap is less than or equal to eight frames (320ms). Most timers use 500-1000ms.
    4. Extend to scene boundary if less than or equal to six frames (250ms). Most timers use 300-500ms.
    5. Extend over a scene boundary if a word or significant syllable would be cut off. No real consensus on this one.
    If you prefer the majority position on timing to mine, fear not: I've only timed 58 scripts in the last ten years, mostly for my Orphan Fansubs label, and that was 58 too many.

    In my opinion, timing doesn't get enough respect. Bad timing makes subtitle viewing really unpleasant. For example, almost all R1 subtitle scripts are badly timed, and I almost always prefer to watch fansubs instead. If you think it's easy, give it a try. I think you'll start to understand why timing is important, and why good timers are hard to find.

    [Revised 15-Nov-2015]

    Saturday, April 28, 2012

    Resubbing Reconsidered

    About a year ago, I took a look at resubbing, the use of existing fansubs with new video and audio source materials. That blog focused on the reusing soft fansubs of TV series to BluRay or DVD sources, and how often errors were not fixed or, worse yet, new problems were introduced. Well, a year is a long time, and the practice of resubbing has continued to evolve, so it's time to look at this from a different perspective.

    Refurbishing Old Hardsubs

    A small minority of resubbers are refurbishing hardsubbed series by extracting the subtitles and timing and typesetting them against modern sources. This is hard work. The software for extracting subtitles via Optical Character Recognition (OCR) is finicky and unreliable, particularly when the subtitle font is small and/or the subtitles are colored; and hand transcription can be tedious and inaccurate. (See Zalis' excellent overview of options for obtaining subtitle scripts for old shows.) The resubber has to verify and correct the extracted script and then proceed through the whole resub process of editing, retiming, restyling, QC, and so on. In addition, the resubber has to cope with replacing hardsubbed typesetting and karaokes. This can be quite difficult, as hardsubbing allowed significantly more complex effects than today's softsubs can support.

    To me, the "best in class" awards for this category go to Jumonji-Giri and Redone Fansubs. Jumonji-Giri has refurbished many older series, such as Canvas and Canvas 2, Futakoi and Futakoi Alternative, W Wish, and most recently Kagihime Monogatari Eikyuu Alice Rondo. The improvements in video quality are always substantial, and the fidelity to the original fansubs is evident. Jumonji-Giri often includes multiple fansub tracks, and the original fansub teams are always credited in the file names, a very nice touch.

    Redone Fansubs does similar work. The "proprietor" knows Japanese, and that facilitates editing of shows where the subs are in need of improvement, such as the ongoing Rizelmine, or where added material in the DVDs needs original translation, such as Lime-Colored War Tales. Again, the reworked series offer substantial improvements in quality, across the board.

    Both Jumonji-Giri and Redone are one-person shops, so their output is limited by the complexity of the process, starting with the OCR or transcription stage. A few disbanded fansub groups, such as C1 and Ureshii, have recognized the value of the refurbishment process and offered their script archives for reuse. (Lunar's entire script archive was published on the Internet, in a famous case of fansub "dorama" a few years ago.) However, many group archives have been lost to the vagaries of time, Internet FTP hacking, and other woes.

    Other resubbers that used to do this kind of work, such as Polished and Retrofit, have moved onto working with softsubbed shows or gone inactive.

    If anyone wants to work on restoring old hardsubs, I have a list of candidates for refurbishment, starting with Amatsuki, a wonderful short series that suffered from horrible quality TV raws, and Yume Tsukai, another short series that would benefit from the process. I just happen to have the original scripts for both... but I'm not an encoder and can't help with finding or encoding better source material.

    Refurbishing Old Softsubs

    Most resubbers work with softsubs, and the vast majority of resubbers working with softsubs focus on making BluRay releases of recent TV shows. However, a small minority of "soft" resubbers work on the back catalog. For example, Jinsei Fansubs is redoing the original fansubs of Nana, one of the greatest shoujo series of all time, with DVD sources. The team has both an editor and a translation checker, so they're able to correct errors in the original material. Skip Beat could use the same treatment, as the current DVD version is a hodge-podge of fansub sources, several of them quite sketchy.

    Resubbing Contemporary Series

    This is where most of the action is, at the moment. The anime industry's practice of spiffing up the BluRay releases of TV series with uncensored content, or at least correction of obvious animation mistakes, makes the BluRay release the "definitive" version of most shows. Further, the widespread use of softsubbing for everything - dialog, signs, and karaokes - makes the production process for BluRay releases much easier.

    Surprisingly, most fansub groups don't make their own BluRay releases, or only do so sporadically. UTW does BluRay releases of many of its series, but not all; Hiryuu has started (but not finished) several; WhyNot has done a couple. By and large, BluRay resubs come from independent teams, such as DmonHiro, Zurako, Rizlim, Final8, mudabone, Coalgirls, Atsui, Kira, tlacatl6, Thora, and so on.

    A year ago, there were noticeable differences in quality, particularly in editing, timing, and typesetting, among the various resubbers, but these days, the survivors are fairly competent at the basics. The real difference lies in their attitude to file sizes. Some, such as DmonHiro, Atsui, and mudabone, are quite careful about file sizes and try to make pragmatic tradeoffs between quality and bits. Others, such as Rizlim, Coalgirls, and Thora, believe that bigger files equate to higher quality. (I had thought that Coalgirl's Seitokai Yakuindomo, requiring 11GB for 13 720p episodes, was the most bloated encode I had ever seen, but Rizlim's Softenni, with 17GB for 12 720p episodes, is the new exemplar.) The rest fall in the middle.

    I don't propose to rehash the arguments on each side. I am sympathetic to DmonHiro's reasoning - that the differences between FLAC and AAC are inaudible, and the differences in file size matter to people who have bandwidth quotas, or who pay for Internet usage by the GB, or who live in countries with less than stellar infrastructure. Neither side is likely to budge, and there's often a choice from competing camps. For example, Rizlim's Softenni will face competition from Dual Duality, at less than half the file size. And someday, perhaps, there will be a reasonably-sized encode of Seitokai Yakuindomo that's also competently timed and typeset.

    The Fansub Value Chain

    The resubbing phenomenon illustrates how complex and diversified the fansub "value chain" has become. If you're not familiar with the term, value chain denotes all the steps in the process of producing a product or service, with emphasis on the value added at each step. For fansubbing, this used to be a fairly simple, two-step process:

    • Rip the raws, typically directly from TV.
    • Do everything else, from translation through finished encode.
    Today, the steps are more numerous and more complicated. Rips, encodes, translation, translation checking, timing, editing, and post-production may all come from different sources, using different techniques. The raws may be transport streams or on-air encoded captures. The encodes may be done by third parties. Translations may be original, from original fansubs, from streaming sources, or from DVDs or BluRays. Post-production steps may be done by one team or several.

    Fansubbing has evolved continuously under the influence of changes in the technology and business models, and that evolution shows no signs of stopping. If I show some bias towards shows that are neglected or forgotten, and towards technology use that is sensibly balanced, that's just one point of view in a highly diversified landscape of hobbyists, enthusiasts, and fanatics. The more, the merrier.